Elite Spell. Target foe is struck for 79 lightning damage. If you are holding an item, you gain 5 Energy and 53 Health. (Attrib: 16 Channeling Magic)
Factions
Spirit Rift
5
2
10
Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 142 lightning damage. (Attrib: 16 Channeling Magic)
Factions
Essence Strike
8
1
5
Spell. Target foe is struck for 63 lightning damage. If any Spirits are within earshot, you gain 10 Energy. (Attrib: 16 Channeling Magic)
Factions
Protective Was Kaolai
15
1
10
Item Spell. Hold Kaolai's ashes for up to 24 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 25 Health. (Attrib: 3 Restoration Magic)
Factions
Bloodsong
30
3
5
Binding Ritual. Create a level 8 Spirit with 160 (+83) Health and 50 armor who dies after 158 seconds. Attacks by that Spirit steal up to 26 Health. (Attrib: 16 Channeling Magic)
Nightfall PvE only
Vampirism
30
3
10
Binding Ritual. Create a level 1..10 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Attrib: Sunspear rank)
Factions
Painful Bond
12
1
15
Hex Spell. For 21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 21 damage whenever hit by a Spirit's attack. (Attrib: 16 Channeling Magic)
Factions
Flesh of My Flesh (PvE)
4
5
Spell. Lose half your Health. Resurrect target party member with your current Health and 8% Energy. (Attrib: 3 Restoration Magic)
Equipment
Armor
Almost any set will do. You shouldn't really be tanking, so +nrg will be nice, but not really necessary.
Weapon
None, you are holding something all the time (at least you should be). If you carry a weapon, don't use +nrg, since it will take longer to gain energy after you drop ashes and don't have energy.
Item Spell. Hold Kaolai's ashes for up to 15..51..63 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..70..90 Health. (Attrib: Restoration Magic)
Binding Ritual. Create a level 1..7..8 Spirit who dies after 30..126..158 seconds. Attacks by that Spirit steal up to 5..21..26 Health. (Attrib: Channeling Magic)
Binding Ritual. Create a level 1..10 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Attrib: Sunspear rank)
to support your two single foe channeling attacks.
Mostly fire of Spirit Rift
Factions
Spirit Rift
5
2
10
Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25..113..142 lightning damage. (Attrib: Channeling Magic)
Elite Spell. Target foe is struck for 20..64..79 lightning damage. If you are holding an item, you gain 5 Energy and 5..41..53 Health. (Attrib: Channeling Magic)
, once you feel you are low on energy and/or health use Essence Strike
Factions
Essence Strike
8
1
5
Spell. Target foe is struck for 15..51..63 lightning damage. If any Spirits are within earshot, you gain 1..7..10 Energy. (Attrib: Channeling Magic)
Elite Spell. Target foe is struck for 20..64..79 lightning damage. If you are holding an item, you gain 5 Energy and 5..41..53 Health. (Attrib: Channeling Magic)
while holding the ashes.
Wait for party to grab aggro and for opponents to stand still before using Spirit Rift
Factions
Spirit Rift
5
2
10
Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25..113..142 lightning damage. (Attrib: Channeling Magic)
, since it will not do damage before after 3 seconds.
Use Painful Bond
Factions
Painful Bond
12
1
15
Hex Spell. For 10..18..21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8..18..21 damage whenever hit by a Spirit's attack. (Attrib: Channeling Magic)
on any high level mob, or use it on kiter mobs that go for squishes. Your spirits should be closer to the backline and thus easy to get to target the kiter and kill it faster with Painful Bond
Factions
Painful Bond
12
1
15
Hex Spell. For 10..18..21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8..18..21 damage whenever hit by a Spirit's attack. (Attrib: Channeling Magic)
Spell. The Spirit nearest you loses 31 Health. Target foe is struck for 4 lightning damage for each point of Health lost. (Attrib: 16 Channeling Magic)